During my university placement year at Rare Ltd, I had the pleasure of working as a Character Art Intern on Sea Of Thieves. Also creating concepts for the incubation team. Special thanks to Andria Warren and the team at Rare Ltd for the oppitunity.

 

 

The below images are of some of the promotional art work featured on Rare’s website and social networks.

Art direction by Ryan Stevenson, poseing by Joe Woo, material and lighting set up by Zakia Abdullah. Special thanks to Sam Chester for lighting feedback. Characters where created using the IPG system (infinite pirate generator) , a collaborative effort between the character art and outsourcing team.

 

 

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Jacket concept by Jamie Clapham , modeling & texturing, by Zakia Abdullah 

 

 

​responsible for textureing

 

 

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